Hyper Scape Brings New Ideas To A Crowded Battle Royale Arena

Riot adopted a similar launch strategy with Valorant, which peaked at 1.7 million concurrent viewers on Twitch on its first day. Within 30 minutes or so of people starting to stream Hyper Scape, it drew in nearly half a million viewers.

Hyper Scape Brings New Ideas To A Crowded Battle Royale Arena - SurgeZirc US
Ubisoft / Photo credit: Enagdget

Ubisoft is jumping into the battle royale arena with Hyper Scape, its futuristic first-person take on the genre. The publisher will reveal more details in a Twitch stream starting at 2 PM ET, but we’ve already learned quite a bit after streamers started sharing their gameplay at noon.

According to Twitch megastar Turner “Tfue” Tenney (via Reddit), Hyper Scape will only allow gamers to play in teams of three for now, as did Apex Legends at the outset. There’ll be up to 33 teams in each match. Your health will regenerate over time and you can revive teammates by taking out other players.

It seems that, if you’re eliminated, you can still play an active role in your squad’s success. You’ll go into an echo form, in which you’ll be able to scout and ping things of interest for your teammates.

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All the core battle royale genre hallmarks are here. Matches start with players dropping into the map, and scavenging for gear and weapons. The play area shrinks over time as map sectors deteriorated, forcing players closer together until one team is left standing.

If you find a gun you already have, you can fuse them to upgrade your weapon. You can find shotguns, pistols, grenade launchers, machine guns, and sniper rifles.

There’s a lot of focus on movement in Hyper Scape. Players can double jump and climb up structures, and there’s no fall damage. Abilities (or “hacks”) will help you get around, and you can equip two of them at a time.

For instance, you can build a wall wherever you like to gain height fast, teleport, become invisible and soar high into the air and slam back down. Other hacks include heat-sensitive mines, an option to reveal enemies and armor. The latter negates all damage, but you can’t use your weapons while it’s active.

If you want to try out Hyper Scape as soon as possible, your best bet is to connect your Twitch and Ubisoft accounts, and watch certain streamers who have drops enabled on their channels.

Riot adopted a similar launch strategy with Valorant, which peaked at 1.7 million concurrent viewers on Twitch on its first day. Within 30 minutes or so of people starting to stream Hyper Scape, it drew in nearly half a million viewers.

If you’re watching an eligible stream and you’re lucky enough, you’ll gain access to the Hyper Scape technical test on PC, which seems as though it’ll run until July 7th.

Players in the following countries are eligible to join the test: Austria, Belgium, Canada, Denmark, France, Germany, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland, United Kingdom, and the US. Ubisoft’s support site for Hyper Scape also suggests it’s coming to PS4 and Xbox One as well as PC.

Twitch viewers can get in on the action in other ways. They can impact the game directly if streamers are using the Crowncast extension. Streamers can use that to share details about their load outs and in-game stats, and viewers can vote for events to occur in a match, such as enabling low gravity or revealing player locations.

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